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Mesaje : 165 Data de inscriere : 2012-01-17
| Subject: Need For Speed Shift Grafik-Mod PCGH-Edition v1 2012-04-11, 10:27 | |
| Name: Grafik-Mod PCGH-Edition v1 Size: 465 KB Author: BeetleatWar1977 Description: This mod increases the already high graphic quality of Need for Speed Shift. More details, high-resolution textures and full-range HDR-rendering is possible with this mod. Please note, that you need a high-end system to benefit from these changes.
Changes by the mod: - modified HDR: removed the limitations originating from consoles (initially only the TV dynamic range 16-235 was used) - LOD - mostly disabled - sight distance increased - SSAO works with twice the sample count - motionblur: modified mode when settings are "high" (higher sample count and changed dispersion) - re-activated several hidden features in shader programs (envmapping and parralax effect) - modified the generation of shadows (additional shadows at specific objects) - SSAO extended - is now used for additional objects (the game doesn't use fullscreen SSAO) - Increased particle effects count and the connected visibility range. - Modified filteroptions of shaders
You have to extract the files from this ZIP archive to the unpacked version of NFS Shift. Use the NFS Shift Unpacker to unpack the game.
Link: Click Here! | |
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