Far Cry 3 4649562V

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Far Cry 3 4649562V

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 Far Cry 3

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greK.

greK.


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Data de inscriere : 2012-01-17

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PostSubject: Far Cry 3   Far Cry 3 Empty2012-04-29, 23:46



Far Cry 3 is an upcoming open world first-person shooter video game being developed by Ubisoft Montreal in conjunction with Ubisoft Massive and Ubisoft Shanghai and published by Ubisoft for PlayStation 3, Xbox 360 and Microsoft Windows. It will be the sequel to 2008's Far Cry 2. The game is set for release on September 4, 2012 in North America and September 6 in Europe.
Far Cry 3 takes place on a tropical island found somewhere at the intersection of the Indian and Pacific Oceans.However, Patrick Redding, a Ubisoft story designer, mentioned that an Antarctic setting is a possibility for future games. The main goal of the game is to escape from the islands (as there will be more than one, mentioned by Dan Hay) and their crazed inhabitants.

Gameplay

On June 6, 2011, Ubisoft showcased the demo gameplay of Far Cry 3 in its E3 2011 conference. It was revealed that the player has the ability to shoot enemies behind objects in crouch mode without moving his head up but with free hands. The demo also revealed an overhauled stealth mechanic as well as a possible leveling system based on experience points. The player will also have the ability to perform "takedowns" by performing melee attacks from above or in crouch mode. The game's narrative director, Jason Vandenberghe said that the story mode map will be around ten times larger than its previous installments, indicating that it is still an open world sandbox game in which players bury heads. Still according to new gameplay uploaded throughout video sharing sites,it has been noted that the player will be given the ability to survey and plan out his attacks with stealth takedown combinations and also take pictures with his cameras.

Plot

Far Cry 3 returns the series to a tropical setting, similar to the first game and unlike the second game, which took place in an African setting. Players will assume the role of protagonist Jason Brody, a tourist who has been stranded on an island chain in the grips of violent local conflict for years. Jason has been separated from his girlfriend and, in his search for her, developers have stated he will have to deal with a wide cast of mostly unstable characters who have been trapped on these islands for some time. In the short demo trailer that was the first footage released of the game in development, Jason interacts with one such character, named Vaas (voice, mocap and facial motion capture by Michael Mando), who gives an unsettling monologue about the nature of insanity before trying to drown Jason by anchoring him to a cinder block and throwing him into a natural pool of water that has clearly been used repeatedly for this purpose.
Early developer interviews provided little about Jason's backstory, aside from the fact that he possesses a strong skillset as a combatant and survivalist that give him a fighting chance in the desperate circumstances he constantly finds himself in during the events of the game.
More recent interviews have hinted at a change to the story in that Jason is now emphasized to be a man out of his element, with no particular training who just happens to be caught up in the island's chaos as he searches for his friends. At the same time, the story will try to invoke that after a time trapped on the island, it will start to have an effect on the protagonist, showing another side of Jason's personality, according to producer Dan Hay.Developers have also stated that the intended tone of the game will be one of realism and intensity and an attempt to invoke a visceral and constant feeling of danger in the player.
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